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Mix-N-Match: Primary

Beginning Consonants and Vowels

$3.00
Students play an interactive quizzing game to learn about beginning consonants and vowels. This set includes matching cards. For example, one card reads, “Owl” and has a picture of an owl. The matchi1 more
Students play an interactive quizzing game to learn about beginning consonants and vowels. This set includes matching cards. For example, one card reads, “Owl” and has a picture of an owl. The matching card gives the beginning letter, O. Every student in class receives one card with either an animal picture and name or a letter. Students play Quiz-Quiz-Trade with their cards. The quizzing looks like this: Students put a hand up and find a partner. In the pair, one partner has the Owl card and asks, “What letter does ‘owl’ begin with?” The other partner responds. Then they quiz the other way. The other partner has a card with the letter K. He asks, “What is an animal that begins with K?” His partner responds. Students trade cards and find a new partner to quiz. After many rounds of pairing and quizzing, the teacher asks students to hurry and find their partner with their matching card. The repeated quizzing with multiple classmates makes the content super memorable. Your students have so much fun that they barely realize they’re learning!
  • Grades: K-3
  • Type: Mix-N-Match: Primary
  • Page Count: 22 pages
  • Focus: Cooperative Learning
  • Structures: Mix-N-Match
  • Subjects: English/Language Arts
  • Product Code: OABXP03
Mix-N-Match: Mathematics

Measurement Conversions

$3.00
Students play an interactive quizzing game to learn about measurement conversions. This set includes matching cards. For example, one card reads, “1 quart.” The matching card has an equivalent measur1 more
Students play an interactive quizzing game to learn about measurement conversions. This set includes matching cards. For example, one card reads, “1 quart.” The matching card has an equivalent measurement, 2 pints. Every student in class receives one card with a measurement. Students play Quiz-Quiz-Trade with their cards. The quizzing looks like this: Students put a hand up and find a partner. In the pair, one partner has the 1 quart card and asks, “What is an equivalent measurement to 1 quart, and what is it a measurement of?” The other partner responds. Then they quiz the other way. The other partner has a card with a converted measurement. He asks, “What is 12 inches a measurement of, and what does it equal one of?” His partner responds. Students trade cards and find a new partner to quiz. After many rounds of pairing and quizzing, the teacher asks students to hurry and find their partner with their matching card. The repeated quizzing with multiple classmates makes the content super memorable. Your students have so much fun that they barely realize they’re learning!
  • Grades: 3-6
  • Type: Mix-N-Match: Mathematics
  • Page Count: 22 pages
  • Focus: Cooperative Learning
  • Structures: Mix-N-Match
  • Subjects: Math
  • Product Code: OABXM07
Mix-N-Match: Mathematics

Graphing Ordered Pairs

$3.00
Students play an interactive quizzing game to learn about graphing ordered pairs. This set includes matching cards. For example, one card reads, “(1,8).” The matching card has that ordered pair on a1 more
Students play an interactive quizzing game to learn about graphing ordered pairs. This set includes matching cards. For example, one card reads, “(1,8).” The matching card has that ordered pair on a grid. Every student in class receives one card with either an ordered pair or the graph of an ordered pair, plus a grid worksheet. Students play Quiz-Quiz-Trade with their cards. The quizzing looks like this: Students put a hand up and find a partner. In the pair, one partner has the (1,8) card and asks, “Where is the ordered pair (1,8) on your grid?” The other partner responds. Then they quiz the other way. The other partner has a card with a graph of an ordered pair. He asks, “What are the coordinates of this point?” His partner responds. Students trade cards and find a new partner to quiz. After many rounds of pairing and quizzing, the teacher asks students to hurry and find their partner with their matching card. The repeated quizzing with multiple classmates makes the content super memorable. Your students have so much fun that they barely realize they’re learning!
  • Grades: 3-6
  • Type: Mix-N-Match: Mathematics
  • Page Count: 22 pages
  • Focus: Cooperative Learning
  • Structures: Mix-N-Match
  • Subjects: Math
  • Product Code: OABXM06
Mix-N-Match: Mathematics

Place Value

$3.00
Students play an interactive quizzing game to learn about place value. This set includes matching cards. For example, one card reads, “486.” The matching card gives the written place value descriptio1 more
Students play an interactive quizzing game to learn about place value. This set includes matching cards. For example, one card reads, “486.” The matching card gives the written place value description of that number: four hundreds, eight tens, six ones. Every student in class receives one card with either a number or a written place value description. Students play Quiz-Quiz-Trade with their cards. The quizzing looks like this: Students put a hand up and find a partner. In the pair, one partner has the 486 card and asks, “How many hundreds, tens, and ones are there in 486?” The other partner responds. Then they quiz the other way. The other partner has a card with the written place value description of 142. He asks, “What number has one hundred, four tens, and 2 ones?” His partner responds. Students trade cards and find a new partner to quiz. After many rounds of pairing and quizzing, the teacher asks students to hurry and find their partner with their matching card. The repeated quizzing with multiple classmates makes the content super memorable. Your students have so much fun that they barely realize they’re learning!
  • Grades: 3-6
  • Type: Mix-N-Match: Mathematics
  • Page Count: 22 pages
  • Focus: Cooperative Learning
  • Structures: Mix-N-Match
  • Subjects: Math
  • Product Code: OABXM09
Mix-N-Match: Mathematics

Roman Numerals

$3.00
Students play an interactive quizzing game to learn about Roman numerals. This set includes matching cards. For example, one card reads, “IV.” The matching card gives the corresponding number, 4. Eve1 more
Students play an interactive quizzing game to learn about Roman numerals. This set includes matching cards. For example, one card reads, “IV.” The matching card gives the corresponding number, 4. Every student in class receives one card with either a Roman numeral or a number. Students play Quiz-Quiz-Trade with their cards. The quizzing looks like this: Students put a hand up and find a partner. In the pair, one partner has the IV card and asks, “What number is IV?” The other partner responds. Then they quiz the other way. The other partner has a card with number 12. He asks, “How do you write twelve as a Roman numeral?” His partner responds. Students trade cards and find a new partner to quiz. After many rounds of pairing and quizzing, the teacher asks students to hurry and find their partner with their matching card. The repeated quizzing with multiple classmates makes the content super memorable. Your students have so much fun that they barely realize they’re learning!
  • Grades: 3-6
  • Type: Mix-N-Match: Mathematics
  • Page Count: 22 pages
  • Focus: Cooperative Learning
  • Structures: Mix-N-Match
  • Subjects: Math
  • Product Code: OABXM11
Mix-N-Match: Mathematics

Subtraction

$3.00
Students play an interactive quizzing game to learn about subtraction. This set includes matching cards. For example, one card reads, “29-11.” The matching card has the answer, 18. Every student in c1 more
Students play an interactive quizzing game to learn about subtraction. This set includes matching cards. For example, one card reads, “29-11.” The matching card has the answer, 18. Every student in class receives one card with either a subtraction problem or an answer. Students play Quiz-Quiz-Trade with their cards. The quizzing looks like this: Students put a hand up and find a partner. In the pair, one partner has the 29-11 card and asks, “What is the answer to this problem?” The other partner responds. Then they quiz the other way. The other partner has a card with the number 6. He asks, “What number minus what number equals six?” His partner responds. Students trade cards and find a new partner to quiz. After many rounds of pairing and quizzing, the teacher asks students to hurry and find their partner with their matching card. The repeated quizzing with multiple classmates makes the content super memorable. Your students have so much fun that they barely realize they’re learning!
  • Grades: 3-6
  • Type: Mix-N-Match: Mathematics
  • Page Count: 22 pages
  • Focus: Cooperative Learning
  • Structures: Mix-N-Match
  • Subjects: Math
  • Product Code: OABXM12
Mix-N-Match: Primary

Animal Adult and Baby Names

$3.00
Students play an interactive quizzing game to learn about animal baby names. This set includes matching cards. For example, one card reads, “Dog.” The matching card gives the corresponding animal bab1 more
Students play an interactive quizzing game to learn about animal baby names. This set includes matching cards. For example, one card reads, “Dog.” The matching card gives the corresponding animal baby name, puppy. Every student in class receives one card with either the name of an adult animal or the name of a baby animal. Students play Quiz-Quiz-Trade with their cards. The quizzing looks like this: Students put a hand up and find a partner. In the pair, one partner has the Dog card and asks, “What is a dog’s baby called?” The other partner responds. Then they quiz the other way. The other partner has a card with an animal baby name. He asks, “What is the adult name for a foal?” His partner responds. Students trade cards and find a new partner to quiz. After many rounds of pairing and quizzing, the teacher asks students to hurry and find their partner with their matching card. The repeated quizzing with multiple classmates makes the content super memorable. Your students have so much fun that they barely realize they’re learning!
  • Grades: 3-8
  • Type: Mix-N-Match: Primary
  • Page Count: 22 pages
  • Focus: Cooperative Learning
  • Structures: Mix-N-Match
  • Subjects: Science
  • Product Code: OABXS01
Mix-N-Match: Primary

Transportation

$3.00
Students play an interactive quizzing game to learn about transportation. This set includes matching cards. For example, one card reads, “Motorcycle” and has an illustration of one. The matching card1 more
Students play an interactive quizzing game to learn about transportation. This set includes matching cards. For example, one card reads, “Motorcycle” and has an illustration of one. The matching card gives where that vehicle is used, land. Every student in class receives one card with either the name of a transportation vehicle or where a vehicle is used: land, water, or air. Students play Quiz-Quiz-Trade with their cards. The quizzing looks like this: Students put a hand up and find a partner. In the pair, one partner has the Motorcycle card and asks, “What is this vehicle and does it travel by land, water, or air?” The other partner responds. Then they quiz the other way. The other partner has a card with the location of water on it. He asks, “What is a vehicle that travels on water?” His partner responds. Students trade cards and find a new partner to quiz. After many rounds of pairing and quizzing, the teacher asks students to hurry and find their partner with their matching card. The repeated quizzing with multiple classmates makes the content super memorable. Your students have so much fun that they barely realize they’re learning!
  • Grades: K-3
  • Type: Mix-N-Match: Primary
  • Page Count: 22 pages
  • Focus: Cooperative Learning
  • Structures: Mix-N-Match
  • Subjects: Science
  • Product Code: OABXP12
Mix-N-Match: Science

Body Parts

$3.00
Students play an interactive quizzing game to learn about body parts. This set includes matching cards. For example, one card reads, “Heart.” The matching card gives a description of the body part: M1 more
Students play an interactive quizzing game to learn about body parts. This set includes matching cards. For example, one card reads, “Heart.” The matching card gives a description of the body part: Muscular organ that received blood from the veins and pumps it through the arteries by dilation and contraction. Every student in class receives one card with either the name of a body part or the description of a body part. Students play Quiz-Quiz-Trade with their cards. The quizzing looks like this: Students put a hand up and find a partner. In the pair, one partner has the Heart card and asks, “Where is the heart located, and what is its function?” The other partner responds. Then they quiz the other way. The other partner has a card with a description of the bladder. He asks, “What body part is a bag in the pelvic cavity that holds urine flowing from the kidney?” His partner responds. Students trade cards and find a new partner to quiz. After many rounds of pairing and quizzing, the teacher asks students to hurry and find their partner with their matching card. The repeated quizzing with multiple classmates makes the content super memorable. Your students have so much fun that they barely realize they’re learning!
  • Grades: 3-8
  • Type: Mix-N-Match: Science
  • Page Count: 22 pages
  • Focus: Cooperative Learning
  • Structures: Mix-N-Match
  • Subjects: Science
  • Product Code: OABXS03
Mix-N-Match: Science

Animal Classification

$3.00
Students play an interactive quizzing game to learn about animal classification. This set includes matching cards. For example, one card reads, “Ostrich.” The matching card gives the animal classific1 more
Students play an interactive quizzing game to learn about animal classification. This set includes matching cards. For example, one card reads, “Ostrich.” The matching card gives the animal classification for an ostrich, bird. Every student in class receives one card with either the name of an animal or an animal classification. Students play Quiz-Quiz-Trade with their cards. The quizzing looks like this: Students put a hand up and find a partner. In the pair, one partner has the Ostrich card and asks, “What class of animal is an ostrich?” The other partner responds. Then they quiz the other way. The other partner has a card with the classification amphibian on it. He asks, “What is one animal in the amphibian classification?” His partner responds. Students trade cards and find a new partner to quiz. After many rounds of pairing and quizzing, the teacher asks students to hurry and find their partner with their matching card. The repeated quizzing with multiple classmates makes the content super memorable. Your students have so much fun that they barely realize they’re learning!
  • Grades: 3-8
  • Type: Mix-N-Match: Science
  • Page Count: 22 pages
  • Focus: Cooperative Learning
  • Structures: Mix-N-Match
  • Subjects: Science
  • Product Code: OABXS02