Kagan Publishing & Professional Development

Person in flying plane pulling a banner reading Download Express

Search

Clear All

Type

Grades

Focus

Subjects


679 products (all products shown)
Match Mine: Mathematics

Money

$2.00
Download this cooperative barrier game to teach your students vocabulary and communication skills using the structure Match Mine. Each partner receives a game board with piggy banks and coin game pie1 more
Download this cooperative barrier game to teach your students vocabulary and communication skills using the structure Match Mine. Each partner receives a game board with piggy banks and coin game pieces to place on the game board. Partners sit on opposite sides of a barrier so they can’t see each other’s game board or game pieces. Partner A arranges the coin pieces on each piggy bank of the game board. Then, using only verbal communication, Partner A describes to Partner B which piece goes on each piggy bank so they can make a match. For example, “Put the piece that shows 90 cents on the top, right piggy bank.” When they think they have a match, they compare arrangements and celebrate. This set teaches students how to add coins and money and vocabulary such as: dime, quarter, penny, etc. Match Mine is a fun and cooperative way to develop language, communication, cooperation, and perspective-taking skills.
  • Grades: 3-6
  • Type: Match Mine: Mathematics
  • Page Count: 13 pages
  • Focus: Cooperative Learning
  • Structures: Match Mine
  • Subjects: Math
  • Product Code: OABMMM19
Same-Different: Fairy Tales

The Frog Prince

$2.00
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated The Frog Prince pictures. Same-Different is a great game to develop analytic1 more
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated The Frog Prince pictures. Same-Different is a great game to develop analytic thinking skills and communication skills. Students can’t see each other’s pictures so they must scan their own picture carefully, ask questions, describe details, and take the role of the other. For example, “The moon has a face in my picture. Does the moon in your picture have a face?” The game is easy to set up and play. Includes instructions, two The Frog Prince illustrations, a recording sheet, and the answer key for the differences in the two pictures.
  • Grades: All
  • Type: Same-Different: Fairy Tales
  • Page Count: 12 pages
  • Structures: Same-Different
  • Focus: Cooperative Learning, Higher-Level Thinking
  • Subjects: English/Language Arts
  • Product Code: OABKSF03
Same-Different: Fairy Tales

Goldilocks and the Three Bears

$2.00
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated Goldilocks and the Three Bears pictures. Same-Different is a great game to de1 more
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated Goldilocks and the Three Bears pictures. Same-Different is a great game to develop analytic thinking skills and communication skills. Students can’t see each other’s pictures so they must scan their own picture carefully, ask questions, describe details, and take the role of the other. For example, “In my picture, Papa Bear has two pencils in his pocket. What does Papa Bear have in his pocket in your picture?” The game is easy to set up and play. Includes instructions, two Goldilocks and the Three Bears illustrations, a recording sheet, and the answer key for the differences in the two pictures.
  • Grades: All
  • Type: Same-Different: Fairy Tales
  • Page Count: 12 pages
  • Structures: Same-Different
  • Focus: Cooperative Learning, Higher-Level Thinking
  • Subjects: English/Language Arts
  • Product Code: OABKSF04
Same-Different: Fairy Tales

Sleeping Beauty

$2.00
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated Sleeping Beauty pictures. Same-Different is a great game to develop analytic1 more
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated Sleeping Beauty pictures. Same-Different is a great game to develop analytic thinking skills and communication skills. Students can’t see each other’s pictures so they must scan their own picture carefully, ask questions, describe details, and take the role of the other. For example, “The prince has a sword on his left side in my picture. Does your prince have a sword?” The game is easy to set up and play. Includes instructions, two Sleeping Beauty illustrations, a recording sheet, and the answer key for the differences in the two pictures.
  • Grades: All
  • Type: Same-Different: Fairy Tales
  • Page Count: 12 pages
  • Structures: Same-Different
  • Focus: Cooperative Learning, Higher-Level Thinking
  • Subjects: English/Language Arts
  • Product Code: OABKSF12
Same-Different: Fairy Tales

Snow White

$2.00
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated Snow White pictures. Same-Different is a great game to develop analytic think1 more
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated Snow White pictures. Same-Different is a great game to develop analytic thinking skills and communication skills. Students can’t see each other’s pictures so they must scan their own picture carefully, ask questions, describe details, and take the role of the other. For example, “Snow White in my picture has white hair. Does your Snow White have white hair?” The game is easy to set up and play. Includes instructions, two Snow White illustrations, a recording sheet, and the answer key for the differences in the two pictures.
  • Grades: All
  • Type: Same-Different: Fairy Tales
  • Page Count: 12 pages
  • Structures: Same-Different
  • Focus: Cooperative Learning, Higher-Level Thinking
  • Subjects: English/Language Arts
  • Product Code: OABKSF13
Same-Different: Fairy Tales

Rapunzel

$2.00
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated Rapunzel pictures. Same-Different is a great game to develop analytic thinkin1 more
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated Rapunzel pictures. Same-Different is a great game to develop analytic thinking skills and communication skills. Students can’t see each other’s pictures so they must scan their own picture carefully, ask questions, describe details, and take the role of the other. For example, “There are two clouds in the sky in my picture. How many clouds are in the sky in your picture?” The game is easy to set up and play. Includes instructions, two Rapunzel illustrations, a recording sheet, and the answer key for the differences in the two pictures.
  • Grades: All
  • Type: Same-Different: Fairy Tales
  • Page Count: 12 pages
  • Structures: Same-Different
  • Focus: Cooperative Learning, Higher-Level Thinking
  • Subjects: English/Language Arts
  • Product Code: OABKSF10
Same-Different: Fairy Tales

Rumplestiltskin

$2.00
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated Rumplestiltskin pictures. Same-Different is a great game to develop analytic1 more
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated Rumplestiltskin pictures. Same-Different is a great game to develop analytic thinking skills and communication skills. Students can’t see each other’s pictures so they must scan their own picture carefully, ask questions, describe details, and take the role of the other. For example, “Rumplestiltskin is wearing white boots in my picture. Is your Rumplestiltskin wearing boots?” The game is easy to set up and play. Includes instructions, two Rumplestiltskin illustrations, a recording sheet, and the answer key for the differences in the two pictures.
  • Grades: All
  • Type: Same-Different: Fairy Tales
  • Page Count: 12 pages
  • Structures: Same-Different
  • Focus: Cooperative Learning, Higher-Level Thinking
  • Subjects: English/Language Arts
  • Product Code: OABKSF11
Match Mine: Mathematics

Estimating

$2.00
Download this cooperative barrier game to teach your students vocabulary and communication skills using the structure Match Mine. Each partner receives a game board and jelly bean jar game pieces to1 more
Download this cooperative barrier game to teach your students vocabulary and communication skills using the structure Match Mine. Each partner receives a game board and jelly bean jar game pieces to place on the game board. Partners sit on opposite sides of a barrier so they can’t see each other’s game board or game pieces. Partner A arranges the jelly bean jar pieces on each area of the game board. Then, using only verbal communication, Partner A describes to Partner B which piece goes on where on the game board so they can make a match. For example, “Put the jar that’s roughly half full in the middle box on the top row.” When they think they have a match, they compare arrangements and celebrate. This set teaches estimating skills and vocabulary such as: approximately, rounding, estimate, etc. Match Mine is a fun and cooperative way to develop language, communication, cooperation, and perspective-taking skills.
  • Grades: 3-6
  • Type: Match Mine: Mathematics
  • Page Count: 13 pages
  • Focus: Cooperative Learning
  • Structures: Match Mine
  • Subjects: Math
  • Product Code: OABMMM10
Match Mine: Mathematics

Geometry Terms

$2.00
Download this cooperative barrier game to teach your students vocabulary and communication skills using the structure Match Mine. Each partner receives a game board with geometric shapes and geometry1 more
Download this cooperative barrier game to teach your students vocabulary and communication skills using the structure Match Mine. Each partner receives a game board with geometric shapes and geometry term game pieces to place on the game board. Partners sit on opposite sides of a barrier so they can’t see each other’s game board or game pieces. Partner A arranges the geometry term pieces on each shape on the game board. Then, using only verbal communication, Partner A describes to Partner B which term goes on each shape so they can make a match. For example, “Put the equilateral triangle piece on the left shape on the top row.” When they think they have a match, they compare arrangements and celebrate. This set teaches common geometry vocabulary such as: parallelogram, right angle, parallel lines, etc. Match Mine is a fun and cooperative way to develop language, communication, cooperation, and perspective-taking skills.
  • Grades: 3-6
  • Type: Match Mine: Mathematics
  • Page Count: 13 pages
  • Focus: Cooperative Learning
  • Structures: Match Mine
  • Subjects: Math
  • Product Code: OABMMM13
Match Mine: Mathematics

Line Graphs

$2.00
Download this cooperative barrier game to teach your students vocabulary and communication skills using the structure Match Mine. Each partner receives a game board with graph paper and line graph ga1 more
Download this cooperative barrier game to teach your students vocabulary and communication skills using the structure Match Mine. Each partner receives a game board with graph paper and line graph game pieces to place on the game board. Partners sit on opposite sides of a barrier so they can’t see each other’s game board or game pieces. Partner A arranges the line graph pieces on each area of the game board. Then, using only verbal communication, Partner A describes to Partner B which line graph goes on each space so they can make a match. For example, “Put the line graph that goes from 25 to 50 in Q1, stays level to Q3, then goes from 50 to 70 in Q3 in the middle box on the bottom row of the game board.” When they think they have a match, they compare arrangements and celebrate. This set teaches line graph reading skills and vocabulary such as: horizontal, y-axis, valley, etc. Match Mine is a fun and cooperative way to develop language, communication, cooperation, and perspective-taking skills.
  • Grades: 3-6
  • Type: Match Mine: Mathematics
  • Page Count: 13 pages
  • Focus: Cooperative Learning
  • Structures: Match Mine
  • Subjects: Math
  • Product Code: OABMMM15