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254 products matching Primary (K-2)
Mix-N-Match: Primary

Community Helpers

$3.00
Students play an interactive quizzing game to learn about community helpers. This set includes matching cards. For example, one card reads, “Florist.” The matching card gives the job description of a1 more
Students play an interactive quizzing game to learn about community helpers. This set includes matching cards. For example, one card reads, “Florist.” The matching card gives the job description of a florist: I arrange and sell flowers. Every student in class receives one card with either the name of a community helper or the job description of a community helper. Students play Quiz-Quiz-Trade with their cards. The quizzing looks like this: Students put a hand up and find a partner. In the pair, one partner has the Florist card and asks, “What does a florist do?” The other partner responds. Then they quiz the other way. The other partner has a card with the job description of a computer programmer. He asks, “What community helper writes code for computer programs?” His partner responds. Students trade cards and find a new partner to quiz. After many rounds of pairing and quizzing, the teacher asks students to hurry and find their partner with their matching card. The repeated quizzing with multiple classmates makes the content super memorable. Your students have so much fun that they barely realize they’re learning!
  • Grades: K-3
  • Type: Mix-N-Match: Primary
  • Page Count: 22 pages
  • Focus: Cooperative Learning
  • Structures: Mix-N-Match
  • Subjects: Social Science
  • Product Code: OABXP04
Mix-N-Match: Primary

Ordinal Numbers

$3.00
Students play an interactive quizzing game to learn about ordinal numbers. This set includes matching cards. For example, one card reads, “5th Fifth.” The matching card has an ordinal number illustra1 more
Students play an interactive quizzing game to learn about ordinal numbers. This set includes matching cards. For example, one card reads, “5th Fifth.” The matching card has an ordinal number illustration depicting the fifth position. Every student in class receives one card with either an ordinal number or a depiction of an ordinal number. Students play Quiz-Quiz-Trade with their cards. The quizzing looks like this: Students put a hand up and find a partner. In the pair, one partner has the 5th Fifth card and asks, “What place is this on my illustration?” The other partner responds. Then they quiz the other way. The other partner has a card with an illustration of nineteenth. He asks, “What place is this?” His partner responds. Students trade cards and find a new partner to quiz. After many rounds of pairing and quizzing, the teacher asks students to hurry and find their partner with their matching card. The repeated quizzing with multiple classmates makes the content super memorable. Your students have so much fun that they barely realize they’re learning!
  • Grades: K-3
  • Type: Mix-N-Match: Primary
  • Page Count: 22 pages
  • Focus: Cooperative Learning
  • Structures: Mix-N-Match
  • Subjects: Math
  • Product Code: OABXP09
Mix-N-Match: Primary

Transportation

$3.00
Students play an interactive quizzing game to learn about transportation. This set includes matching cards. For example, one card reads, “Motorcycle” and has an illustration of one. The matching card1 more
Students play an interactive quizzing game to learn about transportation. This set includes matching cards. For example, one card reads, “Motorcycle” and has an illustration of one. The matching card gives where that vehicle is used, land. Every student in class receives one card with either the name of a transportation vehicle or where a vehicle is used: land, water, or air. Students play Quiz-Quiz-Trade with their cards. The quizzing looks like this: Students put a hand up and find a partner. In the pair, one partner has the Motorcycle card and asks, “What is this vehicle and does it travel by land, water, or air?” The other partner responds. Then they quiz the other way. The other partner has a card with the location of water on it. He asks, “What is a vehicle that travels on water?” His partner responds. Students trade cards and find a new partner to quiz. After many rounds of pairing and quizzing, the teacher asks students to hurry and find their partner with their matching card. The repeated quizzing with multiple classmates makes the content super memorable. Your students have so much fun that they barely realize they’re learning!
  • Grades: K-3
  • Type: Mix-N-Match: Primary
  • Page Count: 22 pages
  • Focus: Cooperative Learning
  • Structures: Mix-N-Match
  • Subjects: Science
  • Product Code: OABXP12
Mix-N-Match: Primary

Addition

$3.00
Students play an interactive quizzing game to learn about addition. This set includes matching cards. For example, one card reads, “6 + 6.” The matching card gives the answer, 12. Every student in cl1 more
Students play an interactive quizzing game to learn about addition. This set includes matching cards. For example, one card reads, “6 + 6.” The matching card gives the answer, 12. Every student in class receives one card with either an addition problem or an answer. Students play Quiz-Quiz-Trade with their cards. The quizzing looks like this: Students put a hand up and find a partner. In the pair, one partner has the 6 + 6 card and asks, “What is the sum?” The other partner responds. Then they quiz the other way. The other partner has a card with the number 19. He asks, “What two numbers add up to nineteen?” His partner responds. Students trade cards and find a new partner to quiz. After many rounds of pairing and quizzing, the teacher asks students to hurry and find their partner with their matching card. The repeated quizzing with multiple classmates makes the content super memorable. Your students have so much fun that they barely realize they’re learning!
  • Grades: K-3
  • Type: Mix-N-Match: Primary
  • Page Count: 22 pages
  • Focus: Cooperative Learning
  • Structures: Mix-N-Match
  • Subjects: Math
  • Product Code: OABXP01
Mix-N-Match: Primary

Food

$3.00
Students play an interactive quizzing game to learn about food. This set includes matching cards. For example, one card reads, “Lemon.” The matching card shows a picture of a lemon. Every student in1 more
Students play an interactive quizzing game to learn about food. This set includes matching cards. For example, one card reads, “Lemon.” The matching card shows a picture of a lemon. Every student in class receives one card with either the name of a food or a picture of a food. Students play Quiz-Quiz-Trade with their cards. The quizzing looks like this: Students put a hand up and find a partner. In the pair, one partner has the Lemon card and asks, “What does a lemon look like and what food group does it belong to?” The other partner responds. Then they quiz the other way. The other partner has a card with a picture of donuts. He asks, “What food is this and what does it taste like?” His partner responds. Students trade cards and find a new partner to quiz. After many rounds of pairing and quizzing, the teacher asks students to hurry and find their partner with their matching card. The repeated quizzing with multiple classmates makes the content super memorable. Your students have so much fun that they barely realize they’re learning!
  • Grades: K-3
  • Type: Mix-N-Match: Primary
  • Page Count: 22 pages
  • Focus: Cooperative Learning
  • Structures: Mix-N-Match
  • Subjects: Science
  • Product Code: OABXP05
Mix-N-Match: Primary

Numbers and Dots

$3.00
Students play an interactive quizzing game to learn about connecting symbolic and concrete representations of numbers. This set includes matching cards. For example, one card reads, “2.” The matching1 more
Students play an interactive quizzing game to learn about connecting symbolic and concrete representations of numbers. This set includes matching cards. For example, one card reads, “2.” The matching card has two large dots on it. Every student in class receives one card with either a number or dots. Students play Quiz-Quiz-Trade with their cards. The quizzing looks like this: Students put a hand up and find a partner. In the pair, one partner has the 2 card and asks, “What number is this? Can you draw this many dots?” The other partner responds. Then they quiz the other way. The other partner has a card with eight dots. He asks, “What number is this, and can you write the number?” His partner responds. Students trade cards and find a new partner to quiz. After many rounds of pairing and quizzing, the teacher asks students to hurry and find their partner with their matching card. The repeated quizzing with multiple classmates makes the content super memorable. Your students have so much fun that they barely realize they’re learning!
  • Grades: K-3
  • Type: Mix-N-Match: Primary
  • Page Count: 22 pages
  • Focus: Cooperative Learning
  • Structures: Mix-N-Match
  • Subjects: Math
  • Product Code: OABXP08
Mix-N-Match: Primary

Letters

$3.00
Students play an interactive quizzing game to learn about letters. This set includes matching cards. For example, one card reads, “G.” The matching card gives the lower case corresponding letter, g.1 more
Students play an interactive quizzing game to learn about letters. This set includes matching cards. For example, one card reads, “G.” The matching card gives the lower case corresponding letter, g. Every student in class receives one card with either an upper case letter or a lower case letter. Students play Quiz-Quiz-Trade with their cards. The quizzing looks like this: Students put a hand up and find a partner. In the pair, one partner has the G card and asks, “What letter is this, and what does its lower case letter look like?” The other partner responds. Then they quiz the other way. The other partner has a card with the letter n. He asks, “What letter is this, and what does its upper case letter look like?” His partner responds. Students trade cards and find a new partner to quiz. After many rounds of pairing and quizzing, the teacher asks students to hurry and find their partner with their matching card. The repeated quizzing with multiple classmates makes the content super memorable. Your students have so much fun that they barely realize they’re learning!
  • Grades: K-3
  • Type: Mix-N-Match: Primary
  • Page Count: 26 pages
  • Focus: Cooperative Learning
  • Structures: Mix-N-Match
  • Subjects: English/Language Arts
  • Product Code: OABXP07
Mix-N-Match: Primary

Shapes

$3.00
Students play an interactive quizzing game to learn about shapes. This set includes matching cards. For example, one card reads, “Star.” The matching card has an illustration of a star shape. Every s1 more
Students play an interactive quizzing game to learn about shapes. This set includes matching cards. For example, one card reads, “Star.” The matching card has an illustration of a star shape. Every student in class receives one card with either the name of a shape or a picture of a shape. Students play Quiz-Quiz-Trade with their cards. The quizzing looks like this: Students put a hand up and find a partner. In the pair, one partner has the Star card and asks, “What does a star look like?” The other partner responds. Then they quiz the other way. The other partner has a card with a drawing of a crescent. He asks, “What shape is this?” His partner responds. Students trade cards and find a new partner to quiz. After many rounds of pairing and quizzing, the teacher asks students to hurry and find their partner with their matching card. The repeated quizzing with multiple classmates makes the content super memorable. Your students have so much fun that they barely realize they’re learning!
  • Grades: K-3
  • Type: Mix-N-Match: Primary
  • Page Count: 22 pages
  • Focus: Cooperative Learning
  • Structures: Mix-N-Match
  • Subjects: Math
  • Product Code: OABXP10
Quiz-Quiz-Trade: Vocabulary

Context Clues: Level 3

$3.50
This set features 32 multiple-choice Context Clues quiz cards to teach your students how to better understand what they read and improve their vocabularies. To play, every student receives a quiz car1 more
This set features 32 multiple-choice Context Clues quiz cards to teach your students how to better understand what they read and improve their vocabularies. To play, every student receives a quiz card. Students then pair up with a classmate to quiz each other. For example, one student has a quiz card with a sentence with the word “frequently” underlined. The partner must use the sentence clues to determine that the word means “often.” After quizzing both ways, coaching or praising, they trade cards and set off to quiz a new classmate with their new card. The repeated practice boosts retention of the content. Memorizing important information and concepts has never been so fun! Cards can also be used for other Kagan Structures including Fan-N-Pick, RallyQuiz, and Showdown. Instructions provided.
  • Grades: 2-6
  • Type: Quiz-Quiz-Trade: Vocabulary
  • Page Count: 19 pages
  • Focus: Cooperative Learning
  • Subjects: English/Language Arts
  • Product Code: OABQQV03
Quiz-Quiz-Trade: Grammar

Silly Sentences: Parts of Speech

$3.50
This set features 32 multiple-choice Silly Sentences Parts of Speech quiz cards to make your students smile while they practice identifying nouns, plural nouns, proper nouns, pronouns, verbs, adverbs1 more
This set features 32 multiple-choice Silly Sentences Parts of Speech quiz cards to make your students smile while they practice identifying nouns, plural nouns, proper nouns, pronouns, verbs, adverbs, and adjectives. To play, every student receives a Silly Sentences Parts of Speech quiz card. Students then pair up with a classmate to quiz each other. For example, one student has a quiz card with the sentence “Mrs. Olson makes the best ice in town.” The student being quizzed must choose whether “makes,” “best,” “ice,” or “in” is a noun. After quizzing both ways, coaching or praising, they trade cards and set off to quiz a new classmate with their new card. The repeated practice boosts retention of the content. Memorizing important information and concepts has never been so fun! Cards can also be used for other Kagan Structures including Fan-N-Pick, RallyQuiz, and Showdown. Instructions provided.
  • Grades: 2-6
  • Type: Quiz-Quiz-Trade: Grammar
  • Page Count: 19 pages
  • Focus: Cooperative Learning
  • Subjects: English/Language Arts
  • Product Code: OABQQG10