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254 products matching Primary (K-2)
Match Mine: Music

I've Got an Instrument

$2.00
Download this cooperative barrier game to teach your students vocabulary and communication skills using the structure Match Mine. Each partner receives a game board with a tambourine and instrument g1 more
Download this cooperative barrier game to teach your students vocabulary and communication skills using the structure Match Mine. Each partner receives a game board with a tambourine and instrument game pieces to place on the game board. Partners sit on opposite sides of a barrier so they can’t see each other’s game board or game pieces. Partner A arranges the instrument game pieces on each tambourine circle of the game board. Then, using only verbal communication, Partner A describes to Partner B which instrument piece goes on each circle so they can make a match. For example, “Put the piano on the circle at the bottom in the middle.” When they think they have a match, they compare arrangements and celebrate. This set teaches common instrument vocabulary such as: castanets, xylophone, hand drum, etc. Match Mine is a fun and cooperative way to develop language, communication, cooperation, and perspective-taking skills.
  • Grades: All
  • Type: Match Mine: Music
  • Page Count: 13 pages
  • Focus: Cooperative Learning
  • Structures: Match Mine
  • Subjects: Music
  • Product Code: OABMMMU04
Match Mine: Music

Melody Magic

$2.00
Download this cooperative barrier game to teach your students vocabulary and communication skills using the structure Match Mine. Each partner receives a game board with staff lines and note game pie1 more
Download this cooperative barrier game to teach your students vocabulary and communication skills using the structure Match Mine. Each partner receives a game board with staff lines and note game pieces to place on the game board. Partners sit on opposite sides of a barrier so they can’t see each other’s game board or game pieces. Partner A arranges the note game pieces on the staff lines of the game board. Then Partner A describes to Partner B which note pieces go on each staff line by singing the pattern so they can make a match. When they think they have a match, they compare arrangements and celebrate. This set teaches common melody vocabulary such as: note, pattern, staff, etc. Match Mine is a fun and cooperative way to develop language, communication, cooperation, and perspective-taking skills.
  • Grades: All
  • Type: Match Mine: Music
  • Page Count: 13 pages
  • Focus: Cooperative Learning
  • Structures: Match Mine
  • Subjects: Music
  • Product Code: OABMMMU05
Same-Different: Fairy Tales

Rumplestiltskin

$2.00
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated Rumplestiltskin pictures. Same-Different is a great game to develop analytic1 more
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated Rumplestiltskin pictures. Same-Different is a great game to develop analytic thinking skills and communication skills. Students can’t see each other’s pictures so they must scan their own picture carefully, ask questions, describe details, and take the role of the other. For example, “Rumplestiltskin is wearing white boots in my picture. Is your Rumplestiltskin wearing boots?” The game is easy to set up and play. Includes instructions, two Rumplestiltskin illustrations, a recording sheet, and the answer key for the differences in the two pictures.
  • Grades: All
  • Type: Same-Different: Fairy Tales
  • Page Count: 12 pages
  • Structures: Same-Different
  • Focus: Cooperative Learning, Higher-Level Thinking
  • Subjects: English/Language Arts
  • Product Code: OABKSF11
Same-Different: Fairy Tales

Rapunzel

$2.00
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated Rapunzel pictures. Same-Different is a great game to develop analytic thinkin1 more
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated Rapunzel pictures. Same-Different is a great game to develop analytic thinking skills and communication skills. Students can’t see each other’s pictures so they must scan their own picture carefully, ask questions, describe details, and take the role of the other. For example, “There are two clouds in the sky in my picture. How many clouds are in the sky in your picture?” The game is easy to set up and play. Includes instructions, two Rapunzel illustrations, a recording sheet, and the answer key for the differences in the two pictures.
  • Grades: All
  • Type: Same-Different: Fairy Tales
  • Page Count: 12 pages
  • Structures: Same-Different
  • Focus: Cooperative Learning, Higher-Level Thinking
  • Subjects: English/Language Arts
  • Product Code: OABKSF10
Same-Different: Fairy Tales

Snow White

$2.00
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated Snow White pictures. Same-Different is a great game to develop analytic think1 more
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated Snow White pictures. Same-Different is a great game to develop analytic thinking skills and communication skills. Students can’t see each other’s pictures so they must scan their own picture carefully, ask questions, describe details, and take the role of the other. For example, “Snow White in my picture has white hair. Does your Snow White have white hair?” The game is easy to set up and play. Includes instructions, two Snow White illustrations, a recording sheet, and the answer key for the differences in the two pictures.
  • Grades: All
  • Type: Same-Different: Fairy Tales
  • Page Count: 12 pages
  • Structures: Same-Different
  • Focus: Cooperative Learning, Higher-Level Thinking
  • Subjects: English/Language Arts
  • Product Code: OABKSF13
Same-Different: Fairy Tales

Sleeping Beauty

$2.00
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated Sleeping Beauty pictures. Same-Different is a great game to develop analytic1 more
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated Sleeping Beauty pictures. Same-Different is a great game to develop analytic thinking skills and communication skills. Students can’t see each other’s pictures so they must scan their own picture carefully, ask questions, describe details, and take the role of the other. For example, “The prince has a sword on his left side in my picture. Does your prince have a sword?” The game is easy to set up and play. Includes instructions, two Sleeping Beauty illustrations, a recording sheet, and the answer key for the differences in the two pictures.
  • Grades: All
  • Type: Same-Different: Fairy Tales
  • Page Count: 12 pages
  • Structures: Same-Different
  • Focus: Cooperative Learning, Higher-Level Thinking
  • Subjects: English/Language Arts
  • Product Code: OABKSF12
Same-Different: Fairy Tales

Goldilocks and the Three Bears

$2.00
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated Goldilocks and the Three Bears pictures. Same-Different is a great game to de1 more
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated Goldilocks and the Three Bears pictures. Same-Different is a great game to develop analytic thinking skills and communication skills. Students can’t see each other’s pictures so they must scan their own picture carefully, ask questions, describe details, and take the role of the other. For example, “In my picture, Papa Bear has two pencils in his pocket. What does Papa Bear have in his pocket in your picture?” The game is easy to set up and play. Includes instructions, two Goldilocks and the Three Bears illustrations, a recording sheet, and the answer key for the differences in the two pictures.
  • Grades: All
  • Type: Same-Different: Fairy Tales
  • Page Count: 12 pages
  • Structures: Same-Different
  • Focus: Cooperative Learning, Higher-Level Thinking
  • Subjects: English/Language Arts
  • Product Code: OABKSF04
Same-Different: Fairy Tales

The Frog Prince

$2.00
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated The Frog Prince pictures. Same-Different is a great game to develop analytic1 more
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated The Frog Prince pictures. Same-Different is a great game to develop analytic thinking skills and communication skills. Students can’t see each other’s pictures so they must scan their own picture carefully, ask questions, describe details, and take the role of the other. For example, “The moon has a face in my picture. Does the moon in your picture have a face?” The game is easy to set up and play. Includes instructions, two The Frog Prince illustrations, a recording sheet, and the answer key for the differences in the two pictures.
  • Grades: All
  • Type: Same-Different: Fairy Tales
  • Page Count: 12 pages
  • Structures: Same-Different
  • Focus: Cooperative Learning, Higher-Level Thinking
  • Subjects: English/Language Arts
  • Product Code: OABKSF03
Same-Different: Fairy Tales

Jack and the Beanstalk

$2.00
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated Jack and the Beanstalk pictures. Same-Different is a great game to develop an1 more
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated Jack and the Beanstalk pictures. Same-Different is a great game to develop analytic thinking skills and communication skills. Students can’t see each other’s pictures so they must scan their own picture carefully, ask questions, describe details, and take the role of the other. For example, “Jack in my picture has white hair. Does your Jack have white hair?” The game is easy to set up and play. Includes instructions, two Jack and the Beanstalk illustrations, a recording sheet, and the answer key for the differences in the two pictures.
  • Grades: All
  • Type: Same-Different: Fairy Tales
  • Page Count: 12 pages
  • Structures: Same-Different
  • Focus: Cooperative Learning, Higher-Level Thinking
  • Subjects: English/Language Arts
  • Product Code: OABKSF06
Same-Different: Holidays

Independence Day

$2.00
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated Independence Day pictures. Same-Different is a great game to develop analytic1 more
Students sit on opposite sides of a barrier to discover what's the same and what's different in two carefully illustrated Independence Day pictures. Same-Different is a great game to develop analytic thinking skills and communication skills. Students can’t see each other’s pictures so they must scan their own picture carefully, ask questions, describe details, and take the role of the other. For example, “Uncle Sam in my picture is wearing a white coat. Is your Uncle Sam wearing a coat?” The game is easy to set up and play. Includes instructions, two Independence Day illustrations, a recording sheet, and the answer key for the differences in the two pictures.
  • Grades: All
  • Type: Same-Different: Holidays
  • Page Count: 7 pages
  • Structures: Same-Different
  • Focus: Cooperative Learning, Higher-Level Thinking
  • Subjects: English/Language Arts, Social Science
  • Product Code: OABKSH13