SelectorTools Software
Projectable Selectors for Teachers and Trainers
Keep everyone actively involved! Click a button to randomly select a student in the class by name. Spin a spinner to pick which teammate will share the team's answer. Roll a die to pick a student on each team to go first. Press Go and randomly select the next team to present. SelectorTools offers 15 attractive selectors: No Repeat Selector, Color Selector, Color Spinner, Name Selector, Next Team, Number Selector, Partner Picker Spinner, Role Assigner, Role Timer, Roll the Die, Student Selector Spinner, Student & Team Selector Spinners, Team Selector Spinner, Team Sequencer, and Who's Up? This collection of selectors will give you the tools you need to crank-up active engagement. Instead of calling on one student at a time, pick one student in each pair or team to answer or perform. With random selectors, anyone can be picked at any time, so tuning out is not an option. Pump up the interaction in your classroom and keep everyone involved. Selecting students and teams has never been so fun or easy. Single user: EST • $29; 10-user pack EST10 • $249 Save $41!

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Watch Demos
Color Selector
Four lights (red, yellow, green, and blue), each with a number 1 to 4, light up in a random pattern and end with one color randomly selected.

Use for: Randomly selecting one student in each team of 4 by color. (Use sidebar for Teams of 3 and Teams of 5.)
See it Work
Color Spinner
Spinner with four differently colored quadrants: red, yellow, green, and blue.

Use for: Randomly selecting one student in each team of 4 by color. (Spinner can also be used to randomly select one of four options.)
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Name Selector
Selects one student name at a time from the class list based on the user-­‐selected algorithm.

Use for: Selecting one student in the class (by name) to perform.
See it Work
Next Team
A team selector that randomly selects the next team number (from up to 20 teams) without picking the same team twice until all teams have been selected.

Use for: Randomly selecting the next team to perform.
See it Work
Number Selector
Selects a number from a user–entered pool using a user–defined selection method.

Use for:
• Selecting a student in the class
• Selecting a student in a group or pair
• Selecting a team in the class
• Generating a number using a random, sequential, or a no repeat random selection method.
See it Work
Partner Picker Spinner
Spinner divided into 10 sections, 5 marked with A and 5 marked with B.

Use for: Randomly selecting Partner A or Partner B in each pair to perform.
See it Work
Role Assigner
Assigns role(s) to students in teams of 4 on a random basis, or rotates role(s) in teams of 4.

Use for:
• Randomly assigning and re–assigning roles to students in teams.
• Rotating roles within teams
(ex: Rotating Recorder).
• Displaying roles for popular structures (ex: Fan–N–Pick).
See it Work
Role Timer
Rotates roles for teams of 4 based on user–defined time intervals. The clock counts down and the progress bar disappears as time elapses. A bell chimes when the time is up, indicating it's time to switch roles.

Use for: Rotating team roles with a timer.
See it Work
Roll the Die
Four–sided die that rolls and randomly selects a number 1 to 4.

Use for: Randomly selecting one student in a team of 4 by number. (Use sidebar for Teams of 3 and Teams of 5.)
See it Work
Student Selector Spinner
Spinner with four rings, corresponding to teams of 2, 3, 4, and 5.

Use for: Randomly selecting one student in each team. Works with teams of 2 to 5 in the classroom at the same time.
See it Work
No Repeat Student Selector
No repeat student selector for teams of 3, 4, and 5.

Use for: Randomly selecting one student in each team. Works with teams of 3 to 5 in the classroom at the same time. Works on a no-­‐repeat basis so the same student will not be selected again until all teammates have been selected.
See it Work
Student & Team Selector
A combined Student Selector and Team Selector Spinner.

Use for: Selecting one student in each team, one team in the class, or one student in the class.
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Team Selector Spinner
Spinner with four rings, corresponding to 6, 7, 8, or 9 teams in the class.

Use for: Randomly selecting one team in the class.
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Team Sequencer
Randomly determines which team will perform first, second, third (up to twelfth) … and displays the team sequence as an ordered list.

Use for: Creating a random team sequence for team performances.
See it Work
Who’s Up?
Randomly displays 1 of 20 written prompts (ex: Has the longest first name) to select a student from a small group to perform.

Use for: Randomly selecting one student in a team or pair to perform.
See it Work